The SC/DRAFT 2008 - discussion thread. | PUNT ROAD END | Richmond Tigers Forum
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The SC/DRAFT 2008 - discussion thread.

Tigers of Old said:
In that case I'd like to change. Can I do that now before round 1?

Can't see that that would be aproblem as others are still to notify of their final list - go for it Tooheys
 
pharace said:
Can't see that that would be aproblem as others are still to notify of their final list - go for it Tooheys

Ta pharace, personally would like mto see the option of the captain being changed but can see why it might get a little messy. I gather if a captain succumbs to long term injury it's simply a case of bad luck.
 
Tigers of Old said:
Ta pharace, personally would like mto see the option of the captain being changed but can see why it might get a little messy. I gather if a captain succumbs to long term injury it's simply a case of bad luck.

Yeah, with Supercoach managing the "process" I don;t see any downside with people being able to change their Capt and VC each week if they wanted to - it's not like an unfair advantage can be gained that i can see right now. It is the team score that matters and each coach gets one "dble points" opportunity only. Not even sure it could get messy.

The biggest issue for this comp is ensuring no player is a double up - hence the draft/trade pool and the need to register any changes on here first to get acces to a particular player. After that, everything could run as normal as far as I can see.

People will still be responsible for nominating their own Emergencies each week on the Sc site - no scrutiny required there I wouldn;t think.

Anyone got any realistic concerns?
 
pharace said:
I don;t see any downside with people being able to change their Capt and VC each week if they wanted to - it's not like an unfair advantage can be gained that i can see right now. It is the team score that matters and each coach gets one "dble points" opportunity only. Not even sure it could get messy.

I would like to see the ability to have captaincies changed. I think it would help with respective scores where there are some deficiencies.
 
Tigers of Old said:
I would like to see the ability to have captaincies changed. I think it would help with respective scores where there are some deficiencies.

Lets have until 1900 tommorrow night for everyone, to post to say whether Captains should change or not.


I actually vote no- as these are of a better word, our team lists.  I am a traditionalist. Captains are captains.

We are not swans and Saints who needs 5 -6 captains to last the year.


However I am happy for majority rules.
 
I vote for the ability to change captains. The major issue with this competition will be the inability to change ones destiny by trading out of trouble ie there will be limited decent players to trade for. The ability to change your captain gives you a tiny bit of flexibility - so why limit it?
 
U2Tigers said:
Lets have until 1900 tommorrow night for everyone, to post to say whether Captains should change or not.


I actually vote no- as these are of a better word, our team lists. I am a traditionalist. Captains are captains.

We are not swans and Saints who needs 5 -6 captains to last the year.


However I am happy for majority rules.

I respect the philosophical nature of your view, I personally can;t stand the Brisbane model either - I Captain and a couple of VC if it must be at footy club level, but in this game i came to the view that if you were unlucky to lose say Brown and Hayes (and they happened to be your C and VC, you are no longer competitive and may just lose interest and become lame duck opposition for say the last 6 games - ie 9 coaches got you competitive and 6 didn't.

If I make Jolly Capt one week or Bartel the next, will it affect anything, is more my question? Will our process break down somehow? I can't think how.

People can re-select emergencies ad nausum (spell?) right up to SC close, can substitute players to and from their surplus 8 players right up to SC close each week. I don't think any of that matters. The only thing that matters is that any player you trade TO must come from the player pool here AND FIT WITHIN YOUR SPEND LIMIT. I cannot stress that enough.

If someone stuffs that up and ends up playing with a wrong player - do we need a severe penalty? I think we do. It may have already messed up a result (hopefully not) that the loser can't recover from.

Another thing, can we afford to leave trades as late as kickoff time as is usual for SC? On this game I don;t think so, but sometimes Sunday team lists don;t come out until 6.30pm, even 7.30pm on Friday. This could effect the 22 you play with. At least the risk is equal to begin with though. I think if we each agree to "Mod" one round each (that means being available on PRE up to say 30min before kick off) - then someone else will be available to confirm a trade is possible from the Player Pool - a double check if you like.

Again, thoughts especially from those who've played SC before - you'll know exactly what I'm referring to.
 
I vote for being able to change captains. We won't this game to be competitive and if someone loses their captain and vice early on that is probably season over.

As to sunday lists p I say that they are part of the gamble. No changes after Friday 5pm
 
I vote to allow captains to be changed. With the muppets in the player pool the reality is this is one of the few decisions you can influence the game with (along with who's playing and emergencies). Also adds to the suspense to see if you won on Monday (if you are as addicted as me a keep a running tally of both teams!!! ;D).

Otherwise it is almost set and forget for the teams.

With trading up until the lockout - can't see any reason why not. As long as it is posted and people check prior to trading. Maybe a thread for each week of trades? I think there should be no trading during lockout. If you think about it the chances of season ending injuries to 2 players in the same position is pretty slim so I can't see a mad dash to trade on Monday. Thursday after team list with rookies playing maybe - but really these guy (unless they are a Selwood!) rarely get much game time or points anyway and the good ones are already drafted.
 
pharace said:
I respect the philosophical nature of your view, I personally can;t stand the Brisbane model either - I Captain and a couple of VC if it must be at footy club level, but in this game i came to the view that if you were unlucky to lose say Brown and Hayes (and they happened to be your C and VC, you are no longer competitive and may just lose interest and become lame duck opposition for say the last 6 games - ie 9 coaches got you competitive and 6 didn't.

Agreed. I'd prefer to have the ability to change the captain every week.


If someone stuffs that up and ends up playing with a wrong player - do we need a severe penalty? I think we do. It may have already messed up a result (hopefully not) that the loser can't recover from.

I'd think it would be an automatic loss for the team that submitted the wrong player, and the points that player gained would be subtracted from that weeks total. However, I don't think we have the ability to amend the wins/scoring total on Supercoach, so it's pretty important that every coach submits the correct lineup every week.

Another thing, can we afford to leave trades as late as kickoff time as is usual for SC? On this game I don;t think so, but sometimes Sunday team lists don;t come out until 6.30pm, even 7.30pm on Friday. This could effect the 22 you play with. At least the risk is equal to begin with though. I think if we each agree to "Mod" one round each (that means being available on PRE up to say 30min before kick off) - then someone else will be available to confirm a trade is possible from the Player Pool - a double check if you like.

I need a little clarification on this. Is a trade "not official" until U2 confirms it i.e. If I post on this board that I want to trade for a player 20 mins before the start of the round and it's not confirmed by U2, then I can't use that player for that round?
 
change captains at your own descretion.

some good points brought out here.

I will bring in 1 rule.

Every player is responsible to check the team list of their opponent to see that his team is correct as on here.
 
For what it is worth I support the no changing of captains. And I drafted my team to reflect this rule. A rule change now has an unfair effect on my team as I would have drafted differently.

Not a big fan of changing the rules half way through the game.
 
I know it's a silly question, but how do we decide the winner?

Is it highest score over the journey, or player that wins the league. I only ask as usually they are different people. Whilst the winner of the league makes some sense in this format that means that the first 2 weeks are pointless, as the league doesn't start until round 3.
 
Max said:
I know it's a silly question, but how do we decide the winner?

Is it highest score over the journey, or player that wins the league. I only ask as usually they are different people. Whilst the winner of the league makes some sense in this format that means that the first 2 weeks are pointless, as the league doesn't start until round 3.

winner of the league.

that means finals and such. Is the winner.

You know my thought on the captain, however since this is a comp in the making, I am open for the best to be done for eveyone.
 
U2Tigers said:
winner of the league.

that means finals and such. Is the winner.

I just checked the SC site. That means that the first 3 rounds are pointless as the league starts round 4.

I also think it makes this nearly completely a game of luck. The team with 22 fit players at round 22 will win, even if they only just limp into the finals. Injuries will totally decide the winner, not skill.
 
Max said:
I just checked the SC site.  That means that the first 3 rounds are pointless as the league starts round 4.

I also think it makes this nearly completely a game of luck.  The team with 22 fit players at round 22 will win, even if they only just limp into the finals.  Injuries will totally decide the winner, not skill. 

not sure what we can do about it.

whats your suggestion.

Its better than us all having just about the same team by the end though. Normal SC can get a little borig due to that.

at least here your team will play against 22 other players.
 
Max said:
For what it is worth I support the no changing of captains. And I drafted my team to reflect this rule. A rule change now has an unfair effect on my team as I would have drafted differently.

If you feel that strongly about it, I'm happy to change my vote back to "no changing of captains". I just thought it would be one less thing to worry about each week i.e. checking that every team had used the correct captain.
 
Agree - I am happy either way. If it has affected someone we shouldn't change until next year.

Key concept is the one player, one team.

like most I have my other team to play with....and win!
 
U2Tigers said:
not sure what we can do about it.

whats your suggestion.

Its better than us all having just about the same team by the end though. Normal SC can get a little borig due to that.

at least here your team will play against 22 other players.

I agree that the concept of the draft is fantastic :clap please don't take it any other way.

I was just pointing out that the first three weeks do not count for anything and that I believe that the winner will be decided by who has a team left standing rather than the skill of picking the best team. Maybe not though? This is the first time any of us have done this.

My only suggestions would be:
  • Have a NAB like pre-season knockout cup for the first 4 rounds (1 round overlap) - I can adminstrate if it helps
  • Highest scoring team over 22 weeks wins rather than highest placed team
  • We run our own H&A comp including finals that runs 22 weeks. - We can rotate adminstration if it helps
  • We run our own H&A comp including finals that runs the first 19 weeks. (Rather than last 19, could also feature a challange cup in the last 4 weeks, so that people still have something to aim for) - We can rotate adminstration if it helps/li]

I am sure others would have ideas. Just trying to be a bit creative. I look forward to everyone's feedback