Yeah watching it all, I remember it happening one or twice years ago in the one-day game, it's funny how many sports 'players' don't know some of the basic rules in their game, like in AFL running through the behind posts only to get called to come back and take your kick again mate!!Anyone watching the cricket? No ball because the keeper effected the stumping after taking the ball in front of the stumps? Didn't know that was a rule, can't see why it is simply not out.
I personally don't like D/L as I have no understanding of how the runs required is calculated (and I don't think we have ever been told, think the AFL magic formula, this is crickets). The difference would have only been 4 runs (and Bangers would have lost by a run) but the mentality of the batters may have been different when they went out there.
It's based on the notion of balls left and wickets together constituting how much a team has in the way of "resources" to make a score. There is a table of values cross referencing the two and resulting in a percentage - i.e. how much percentage of your total resources you have left at any given time.D/L is a straight mathematical formula which is all preset depending on the data.
I've no idea how it works but if you put in the score, balls bowled, wickets lost etc for a first or second innings it gives you the D/L score, so it isn't open to manipulation. It always gives you a slightly harder task batting second, I guess because you have the opportunity to know the scenario whereas the team batting first doesn't.
It's based on the notion of balls left and wickets together constituting how much a team has in the way of "resources" to make a score. There is a table of values cross referencing the two and resulting in a percentage - i.e. how much percentage of your total resources you have left at any given time.
Mathematically, it's pretty much on the money, although I have a suspicion that it is less ideal in the 20-over game than the 50-over game for which it was originally designed. This due to the more dramatic swings in momentum forced by the more compressed nature of the game - wickets can fall much faster which makes the DLS value vary more as well.
And I do agree that India seem to get more than their fair share of the breaks than other teams. They are the Collingwood of international cricket.
Duckworth–Lewis–Stern method - Wikipedia
en.wikipedia.org
It was always ideal for 50 over but 20 over format has proved more problematic. However, still the best system.It's based on the notion of balls left and wickets together constituting how much a team has in the way of "resources" to make a score. There is a table of values cross referencing the two and resulting in a percentage - i.e. how much percentage of your total resources you have left at any given time.
Mathematically, it's pretty much on the money, although I have a suspicion that it is less ideal in the 20-over game than the 50-over game for which it was originally designed. This due to the more dramatic swings in momentum forced by the more compressed nature of the game - wickets can fall much faster which makes the DLS value vary more as well.
And I do agree that India seem to get more than their fair share of the breaks than other teams. They are the Collingwood of international cricket.
Duckworth–Lewis–Stern method - Wikipedia
en.wikipedia.org
D/L had been amended with the S. 10 an over is not below par, not many totals above 200.The other issue with the D/L potentially is it is 20 years old and the game has changed dramatically in that time.
10 an over at the death was unheard of then, now it is below par.
That selection makes absolutely no sense whatsoever on any level.Jesus Christ. I thought Starc must have been injured. Nope, they dropped him for Kane Richardson. One of the dumbest selection moves I can recall. Idiocy.