A lot of the rule changes Big Richo mentions are reasonable.
The angle from the goal square one always got me back in the day anyway, could never understand why it was the case.
The out of bounds is an interesting one. In the 1930s you had a lot of big marking forwards taking speccies, think Pratt and his ilk, partly because they had a last touch rule on the out of bounds and teams would go down the middle more. I don't like the last touch idea, we see it in the middle of the ground in Women's AFL and it doesn't work. Technically there was deliberate out of bounds after about 1968 but it was so strict you would see it paid maybe twice a year (I think I saw it paid in the 1973 Prelim). The deliberate out of bounds is quite good. Also remember, out on the full has only been a free since about 1968 (watch the 1967 GF!). Leave the out of bounds rules as is, just more consistency on the rulings would fix the issues.
The ruck is a difficult one, I really hate the nominating business but it is there to address a real issue. Having watched the 1973 PF last night it was noticeable how there were a lot less ball ups or at least a lot less scrums back then, maybe this is part of the problem. Actually watch the throw ins at an old game too, it was immediate, sort of solved the ruck nomination problem, rucks were often running down the ground and the ball was already thrown in.
I did like the old unreliable, all over the place, bounces. Added some colour to the game! I can see why they changed it though. Keep the bounce after a goal and at the start of the quarter though, it is part of the game, maybe just let it rip and not recall any crap bounces.
6-6-6 is a crap rule. Didn't do what it was supposed to do. I reckon it takes away from one of the unique aspects of Australian Rules Football - it is a 360 degree game and there are no set positions and especially no offside. Get rid of it.
The kick to yourself business was always a bit of a farce, play on from the kick in doesn't worry me. In fact, this is an example of where the AFL compromised. Remember they were talking about an 18m goal square, that would just be silly. The play on from kick in was a much better way to sort any issue.
But look at the current proposals:
Last touch out of bounds: see above.
18m goal square: see above
Starting positions at all stoppages: with the number of stoppages these days? Fogetaboutit, also, see above re the 6-6-6 rule.
Reduced tackling: WTF?
Challenge for goal reviews: um, no. Just leave it up to the umpires and don't stuff up the reviews.
Shorter quarters: they already shortened them once, enough! Also, remember when they shortened the quarters some years ago, they changed the rules about time-on to be stricter, so the quarters weren't really shortened because stopping the clock happens more often with the stricter interpretation of when the ball is in play.
As I said earlier, leave it alone.Most of the rule changes have reflected reality or changes in the game. The current proposals are attempts to change the game, not responses to certain aspects of the evolution of the game.
DS
The angle from the goal square one always got me back in the day anyway, could never understand why it was the case.
The out of bounds is an interesting one. In the 1930s you had a lot of big marking forwards taking speccies, think Pratt and his ilk, partly because they had a last touch rule on the out of bounds and teams would go down the middle more. I don't like the last touch idea, we see it in the middle of the ground in Women's AFL and it doesn't work. Technically there was deliberate out of bounds after about 1968 but it was so strict you would see it paid maybe twice a year (I think I saw it paid in the 1973 Prelim). The deliberate out of bounds is quite good. Also remember, out on the full has only been a free since about 1968 (watch the 1967 GF!). Leave the out of bounds rules as is, just more consistency on the rulings would fix the issues.
The ruck is a difficult one, I really hate the nominating business but it is there to address a real issue. Having watched the 1973 PF last night it was noticeable how there were a lot less ball ups or at least a lot less scrums back then, maybe this is part of the problem. Actually watch the throw ins at an old game too, it was immediate, sort of solved the ruck nomination problem, rucks were often running down the ground and the ball was already thrown in.
I did like the old unreliable, all over the place, bounces. Added some colour to the game! I can see why they changed it though. Keep the bounce after a goal and at the start of the quarter though, it is part of the game, maybe just let it rip and not recall any crap bounces.
6-6-6 is a crap rule. Didn't do what it was supposed to do. I reckon it takes away from one of the unique aspects of Australian Rules Football - it is a 360 degree game and there are no set positions and especially no offside. Get rid of it.
The kick to yourself business was always a bit of a farce, play on from the kick in doesn't worry me. In fact, this is an example of where the AFL compromised. Remember they were talking about an 18m goal square, that would just be silly. The play on from kick in was a much better way to sort any issue.
But look at the current proposals:
Last touch out of bounds: see above.
18m goal square: see above
Starting positions at all stoppages: with the number of stoppages these days? Fogetaboutit, also, see above re the 6-6-6 rule.
Reduced tackling: WTF?
Challenge for goal reviews: um, no. Just leave it up to the umpires and don't stuff up the reviews.
Shorter quarters: they already shortened them once, enough! Also, remember when they shortened the quarters some years ago, they changed the rules about time-on to be stricter, so the quarters weren't really shortened because stopping the clock happens more often with the stricter interpretation of when the ball is in play.
As I said earlier, leave it alone.Most of the rule changes have reflected reality or changes in the game. The current proposals are attempts to change the game, not responses to certain aspects of the evolution of the game.
DS